Neural Hardware

Locomotion

The ability to move through space — walking, running, swimming — driven by spinal pattern generators.

Locomotion is the act of moving from one place to another — walking, running, swimming, crawling. It is one of the most fundamental motor behaviors, largely controlled by Central Pattern Generators (CPGs) in the spinal cord.

Key Features

  • Rhythmic — alternating limb movements in coordinated patterns
  • Automatic — CPGs can generate rhythm without continuous brain input
  • Adaptive — modulated by sensory feedback (terrain, obstacles)
  • Energy-efficient — when well-tuned, uses minimal effort

In ONDA Life

Parts 2 and 3 work with "spinal pattern generators for natural locomotion." The goal is to transform movement from effortful "pushing" to effortless "flow" — the body navigating space using inertia, rhythm, and the natural curves of the spine.

Scientific Basis

Built on: Polyvagal Theory (Porges); Psychoneuroimmunology (Ader & Cohen); neuroplasticity research.